ComputeLua - Make Parallel Luau easier using buffers!

I suggest you update to the new version of ComputeLua and try it out then, if you still have problems tell me

Glad to see this module being updated, I’ll use the new version for my shader and see how it goes. I see that it’s using one shared table for the buffers now, won’t the nesting make it slower or am I missing something here?

Also I noticed a typo in the Worker Documentation:


It’s the nosie part, and I suppose the x, y, z should be capitalized for dealing with vectors

I’m still trying different changes to how the table is managed but I was working on the module for a while and wanted to get it updated so I settled for nesting it for now, it is still a significant performance improvement.

About the documentation, vector’s X, Y, and Z components don’t actually need to be capitalized. It will still work lowercase

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That’s new to me, last time I tried to use lowercase xyz on vectors - it just errors