Hey so I’ve been developing for a while now and I’ve always been terrified of using datastores because I don’t fully understand the limits. I’ve done countless research but still can’t really figure out what the limits are specifically for, and I definitely don’t wanna take any chances with losing players data.
My question is: Do datastore limits only apply to how many times data is requested or are there also limits to how much specific data you can store? Like if a player had an insane amount of different items in their inventory would that create problems with saving or would it only apply to how many times I’m saving this data and not how much there actually is to save?