Connect function for events is case sensitive

game.Players.PlayerAdded:connect(…

is legal syntax.

game.Players.PlayerAdded:Connect(…

throws a syntax error. This breaks the capitalization convention for ROBLOX Lua.

It’s also worth adding that this is the same for :disconnect() and a few other functions out there.

Fixed a few weeks ago: Roblox Official Changelog - #18 by UristMcSparks

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