Constraint Help

You can repeat a raycast toward your hand targets and if it hits anything move it to the hands to the raycast position instead of true hand position.

Alright, also one question when i was working on the hands script i couldnt get rotation working. How do i rotate the part? i can get the rotation of the Vr controller, but i couldnt get the rotation working

Can you show me the code? It would be easier.

Wait, i found the issue. It is rotatating the part but its doing it fgrom 0-1 degrees. Is there a way to get the full range with the controllers?

Heres my take… would a AlignPosition work? Here’s the documentation on it if you’re interested