I have made several viewmodel systems in the past but I needed to create one that is efficient and easy to use
I think it came out well and it will save time with future games!
I have made several viewmodel systems in the past but I needed to create one that is efficient and easy to use
I think it came out well and it will save time with future games!
Is this done by duplicating the arms and the tool and setting the cframe to the humanoid root part? I might try to make this.
This also follows this tutorial but heavily modded: FPS using ViewModels (The improved version) // Parts: 2 out of 3
This was a big time saver because I made it only use one script!
Good job!
The smooth arm movement you added was actually planned to be in part 3 before I discontinued the tutorial.