I would post this in BugReports but I cant, besides its probably not a bug
@DiscombobulatedJack and I have been making some games however they’ve been all been having the exact same issue that causes insane amounts of lag and we cant figure out whats causing it.
The ExperienceChatMain only starts causing lag (20+ fps loss) once the server reaches ~10 players and its causing people to even crash, mobile users especially.
They could be tied to heartbeat? Heartbeat’s also taking that long, so it could be on your end, but it could very well be the other way around; I highly doubt a core script causes that much lag.
I looked at all the heartbeats in the game, none of them have anything to do with the Chat at all.
There was some unnecessary heartbeats which I’ve removed, hopefully that fixes it but I don’t think that’ll be whats causing it.
Yea I doubt it too thats why its so confusing. I wish the microprofiler gave more insight as to what caused things