Could a TextLabel (or buttons) detect if there is a Humanoid on It?

Hello,

I’ve been thinking of making an Auto-Fire option for my game to allow Mobile players to better compete with Console and PC, Is there anyway to detect if a Humanoid is above your TextLabel / Crosshair?

You can get the X,Y value above the crosshair and fire a ray in that direction, then see if that ray hits a a part in a humanoid

just use some raycast hacks theres a raycast module for all your needs!!!

uh I’ll give it a shot I guess.