I have been working on a small project recently and I was wondering if there was any ways I could use UserInputService to create a function into a ModuleScript that would return me the inputs and that I could then compare them in another script to create an efficient system to detect inputs and create an easy-to-manage combat system.
I tried by myself but I couldn’t find a proper work-around, help needed! If you have another suggestion instead of what I am trying to figure out that could compensate, I’ll take!
I’m guessing you could use a table and module approach like so:
But this might not be what you are looking for as you might want to add other features special to your system which needs a different method of organization such as combos.
hopefully it’ll give a hint of what you can do to organize stuff.