17+ experiences are now available to eligible users on all platforms including iOS. Those who are 17 and older and completed Age Verification are able to enjoy these experiences.
At this moment, 17+ experiences remain unavailable in Korea, Saudi Arabia, and Turkey.
Thanks for the availability update. I personally donât use iOS devices but I still consider this an absolute win.
On a related note, I do have a question. With Spatial Voice now also being available to those who have verified their phone number, are there plans for Roblox to add a function to Player objects to return true or false if the player has completed age verification?
Weâd like to remind everyone that simulated gambling is disallowed on our platform. Learn more about this update and ensure that your experiences comply with our Community Standards.
The new simulated gambling ban rule is just completely absurd. If you canât obtain the currency used to gamble in casinos with robux or real money, what is the big deal? Yet another idiotic update from Roblox. Great job. And the fact they say loot boxes are still allowed. FYI, that is GAMBLING TOO. Iâve put so much progress into one of my games for it to all be blown away.
If Roblox is trying to head towards a more diverse player base in terms of age which was evident by the several things announced at RDC and the whole 17+ experiences thing in the first place, then we need these abilities so we can create effective 17+ experiences. There are only limited successful / popular 17+ experiences at the moment, we donât have enough tools at our disposal to make these possible yet; we canât create 17+ thumbnails, icons, or create assets that could be viewed by people <17. This should be a priority if Roblox want & expect us to create 17+ experiences to diversify the player base.
p.s Just got banned for creating a thumbnail on my 17+ experience featuring two characters holding hands. Nothing else âromanticâ was in the thumbnail. Wasnât aware that this wasnât allowed [yet].
I really want to create a game that would likely fall under the rules of ESRBâs T rating. With current restrictions, it would not be allowed, even under the 17+ guidelines. Even if it were, I wouldnât work on it on Roblox.
The only thing that really separates 17+ from 13+ is the allowance of alcohol and strong language. I havenât seen a game related to romantic themes yet, and I doubt I will(might be best this way). Games that include violent content tend to be 13+ even if they are what I would call realistic.
I also donât see why alcohol is accepted while tobacco is not allowed. Both are used in social situations and both are commonly attributed to substance abuse. Alcohol isnât any better than tobacco. BUT HEY, DRINKING IS COOL!
I feel as if Roblox followed a more standardized rating system similar to the ESRB or PEGI, then people would feel more motivated to make games that are for older audiences, as these guidelines do not seem worthy of being classified as â17+â.
Again, I just donât think this rating system is very appealing to developers, and they wonât be âagingâ up their games for a bunch of silly restrictions for something supposedly for people aged over 17.