Created a car but keeps flinging in the air?
Tested it and 2 out of the 10 times i press play the car flings?
Created a car but keeps flinging in the air?
Tested it and 2 out of the 10 times i press play the car flings?
Make sure to use :PivotTo or :SetPrimaryPartCFrame which moves all the models if you are using a constraint based vehicle (HingeConstraint)
Hey, i’m not to sure if thats the issue but i’ve noticed when i load in and it doesn’t fling the to front wheels are slightly at an angle but before i press play they are not at an angle?
If there is a difference between its probably two things assuming you are using constraints.
Upon pressing play it will snap together and possible cause flinging.
To solve this you might need to rerig your car are adjust it by moving the attachments into place by copy and pasting the attachments world position.