Created a car but keeps flinging in the air

Created a car but keeps flinging in the air?

Tested it and 2 out of the 10 times i press play the car flings?

Make sure to use :PivotTo or :SetPrimaryPartCFrame which moves all the models if you are using a constraint based vehicle (HingeConstraint)

Hey, i’m not to sure if thats the issue but i’ve noticed when i load in and it doesn’t fling the to front wheels are slightly at an angle but before i press play they are not at an angle?

this top one is angled in game

not angled when out of game

If there is a difference between its probably two things assuming you are using constraints.

  1. Wheel collision with the chassis
  2. Constraints settings

Upon pressing play it will snap together and possible cause flinging.

image

To solve this you might need to rerig your car are adjust it by moving the attachments into place by copy and pasting the attachments world position.

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