local freezePart = Instance.new('Part', character) freezePart.Name = 'Freeze' freezePart.Anchored = true freezePart.Size = Vector3.new(5, 5.5, 4) freezePart.Position = character:FindFirstChild('HumanoidRootPart').Position
I’m trying to create a part when a player gets touched by another player. He’s the section of code that creates the part. It creates the part, but the part gets placed on top of the characters head. I want the part to basically ‘trap’ the player (basically how TwoShue’s freeze tag game used to work) so the player gets trapped in like a block of ice.
So kinda how this looks