Creating terrain without taking days up to months on doing it by hand

Is there any way for me to make terrain generate without me having to lets say place it by hand? bc the game im trying to make is going to be big, like 30 000 studs wide, anddd i cant place every terrain by hand, plus the terrain tool is not, lets say well, bc it sometimes generates too much, and so goes for the opposite.

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I came across this video yesterday and figured it has quite a lot of useful tools for large scale but still plausible terrain maps:

Their forum post:

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i appreciate this, thank you! this will help me a lot, idk how to express my gratitude

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