Any update on when this will become a feature: Allow age changes with ID verification even when underaged?
This is severely impacting my and many other developers’ experience on Roblox.
When are we getting hat positing for avatars?
do you know when UGC is gonna be open for everyone?
Are there plans to allow selling of models on the creator marketplace? It would allow creators a large amount of autonomy and trust when actually selling items, and would bring the Creator Store to an entirely new level.
If not, how do you plan on improving the Creator Marketplace?
-Ben
On the roadmap, dynamic filters were put on hold. Is there any information that can be provided about why?
What does the future of Robux look like for developers? Can we expect that developers will be using USD (or some other real-world currency) for all developer-related transactions at some point in the future? If that’s the case, how do you plan to support creators who aren’t able to pay for things with real-world currency? This is an especially prevalent question, given the latest Creator Store announcement.
Hello! it has soon been eight years without any official response or awareness regarding the ability to change colors of MeshParts - in the same way as how you can edit the colors of decals. This has been requested my many reputable studios and developers, and the lack of this feature makes asset reuse multiples of times harder and wastes memory by reuploading the same texture under a different hue. Even if it is not technically plausible at this stage, receiving an acknowledgement towards the issue would be highly appreciated!
When will UGC turn public? Like which month or date will it be released.
What is the current status of releasing the upcoming Audio API and enabling AudioDeviceInput? Super excited for that.
There has been talk behind the scenes about engine changes holding back very anticipated improvements to SurfaceAppearance - notably allowing them to be recolored / color shifted. Where is this currently sitting? Can we anticipate this to happen this year?
Hello @TheKingsHappyFool and @aelarix!
Thank you for your engagement into the Roblox platform. I would like to ask for some details about the “Alt Detection” and “Banning API”. Can we have more information about envisioned functionality of these such as will there be a possibly new Disconnect screen along with the new api, will users be able to provide ban reasons, length etc. Will these features come along in one function or separate?
Thank you.
Can we have clarification on when/what the spatial voice chat API is going to look like?
I have a few use cases I’d like to know about:
- Proximity chat
- Modifying voices (muffled behind walls, reverb, etc.)
- Being able to implement things like push to talk, walkie talkies, etc.
I have been noticing additions to the sound API that excite me a lot (all the new audio related instances), but I’d really like to have some official word on it.
Social interaction and community is key to Roblox games. Are there plans to expand the SocialService to prompt players to join groups from in-game?
Related to groups, will the new “Collaboration” feature on the Creator Dashboard that has recently been announced replace groups in future?
My question regards the reworked Studio UI, generally, whats the progress on it, but also, at RDC 2023, it looked like Studio would support multiple WorldModels in the tab divider, where tools could render their own isolated views per tab (though I might be misremembering here)
Thanks for the questions! We ask to please keep it to one question per message to allow us to answer as many people as we can.
Thanks for the questions! We ask to please keep it to one question per message to allow us to answer as many people as we can.
In your previous communication, it was stated that user-generated content (UGC) accessories would be open for public uploads by early 2024. As we have entered this timeframe, I would like to inquire about the measures Roblox intends to implement to address the challenges of counterfeit and inappropriate items in the catalog, particularly in light of the multitude of counterfeit and inappropriate accessories during the current private UGC access period?
Hello, I want to ask if the upcoming code assist feature will be really helpful for everyone? Pls leak some info about that. Thx!
With the beta release of EditableImages / EditableMeshes, it was mentioned that some form of asset privacy will be implemented to both APIs, with an example given of UGC avatar-accessories as non-editable. Is there a reason why assets (which are loadable in-experience) are not going to be editable regardless of whether I have the intent on publishing or not. I really just want to make some cool effects on player avatars (and not publish such effects), but this upcoming restriction is giving me fear that it may not be possible soon.
I am very curious about the future of ads and sponsors on the platform, specially how Roblox plans to dive deeper into finding better ways for developers to advertise/promote their games and assets like UGC.
Should we be expecting something big regarding this?