Crouch Animation Not Functioning

The same thing. By the way, where should this be, PlayerScripts or CharacterScripts?

Judging by the script it should belong in StarterPlayerScripts :thinking:

I still receive this error:

LoadAnimation requires the Humanoid object (matthewthekider.Humanoid) to be a descendant of the game object  -  Client - Crouch:19 ```

I removed or player.CharacterAdded:Wait() and now I recieve this error: Players.matthewthekider.PlayerScripts.Crouch:5: attempt to index nil with 'Humanoid'

I do not believe this is correct: local Humanoid = Character:WaitForChild('Humanoid')

Current script:

local player = game.Players.LocalPlayer
local mouse = player:GetMouse() 
local UIS = game:GetService("UserInputService")
local Character = player.Character --or player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild('Humanoid')

local Animation = Instance.new("Animation")
Animation.Name = 'CrouchAni'
Animation.AnimationId = "rbxassetid://7330148777"

UIS.InputBegan:Connect(function(Key, Chatted)
	if Chatted then
		return
	end

	if Key.KeyCode == Enum.KeyCode.C then
		Animation.Parent = Character

		local Crouch = Humanoid:LoadAnimation(Animation) 
		Crouch:Play()
	end  
end)

Put it in StarterCharacterScripts instead. It seems to work fine for me.

Omg, I got it. I positioned the animation before I started using the animation editor so there was basically no animation.

@Jackscarlett and also @benpinpop @Synxcious, thank you all very much for the help, sorry that I made that stupid mistake which could have solved this issue an hour or 2 ago.