Curving Projectile Motion

So I’ve been gone from roblox for some time and I was wondering whats the best possible method for modeling a projectiles motion. Currently im trying to make a fireball that curves but I have no idea how to go about doing this. Also it is possible to curve a projectiles motion with bodymovers such as bodyvelocity?

Perhaps this is of help to you?

This is for only parts affected by gravity. Please look at the article before posting it.

First question is why you bumped up a 8 month old topic? Just so you realize, the article is not only for parts affected by gravity. Perhaps, you should look at the article before posting.

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Sorry. My scroll wheel would have broken before I would have found that. :rofl: