Custom 3D GUI Game Engine With Textures

Isn’t this a “Pseudo” 3d engine? In this definition, I mean that we cannot turn our camera by y or z, only x, but still amazing work you put into that project

Yeah you are correct. it is pseudo 3D. Also thanks

This is actually incredibly impressive goodness.

How could I learn more about this? I have been trying to figure it out for a while but I can’t get a good grip on the algorithm.

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Are you using the textured part as a ceiling? (inside the building)

nope. This is works with a pixel grid.

This engine is now powered by CanvasDraw

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