no, your checking for a .Touched event on the part itself, which means when the part gets touched, it fires the function
it doesnt matter what script runs it, or where it is, the .Touched event is the same no matter what
no, your checking for a .Touched event on the part itself, which means when the part gets touched, it fires the function
it doesnt matter what script runs it, or where it is, the .Touched event is the same no matter what