Data won't save

Hello,
I am using an OrderedDataStore for one of my games, but when a player’s score goes above ~750qn (7.5E20), it won’t save anymore.
What is the issue here?

My game gets around 50 players a day so this is an issue if their score won’t save if it goes above that amount.
The issue is also not in the code, since it will save just fine if a player’s score is below that number.

Maybe try changing it to string when saving using tostring() and then back to number when load with tonumber()

This question has been asked before. How to get past 9.223 quintillion limit in leaderboards?

Pretty sure only integers are allowed in OrderedDataStores

I have already found a way to get around the leaderboard thing. That is 9.22qn, the issue I’m talking about is at around 750qn where it just stops saving.

And I cant divide/multiply either without resetting everyone’s score (6.14k accounts)

Are u using OrderedDataStore as your main value storage or only for global leaderboards?

maybe store the data after dividing it by like a million or something and then when the data is loaded back in remultiply it

as i said in this post i cant really do that

I am using it for both storage and leaderboard

You dont get any error when trying to save bigger value than 750qn from pcall that saves data?

Nope. It just stops saving without any message