DataKeep - A promise based, auto-saving DataStore module

I keep having issues with the LoadKeep function. There is a “LoadKeep is not a valid member of DataStore “DataStoreService.PlayerData”.” error that pops up every time I test the game.

I also don’t know whether it is with the way I store things in the table or the way I create the folders. If you know how to solve it, please let me know.

1 Like