That has nothing do do with the Leaderboards.THAT is for the counter. it should display as “# CLicks”
I mean click on the “arrow”, you will see for which script I responded.
You cant get on the server variable
game.Players.LocalPlayer
Hi,
i see that in your code, when you are adding a new value, you are setting the async and not getting the async. GetAsync() should also be used in a pcall to utilize any errors.
Good luck with your code!
Still have NO idea. Why is this so hard to fix? Legit 75 “comments” and still a broken DS.
and
This would be a great tutorial to watch
Hey,
I don’t recommend saving the player Points / Clicks every time they changed
Instead Save the data when player leave or the server shut down using game:BindToClose()
In theroy that would minimize lag correct?
Kinda Right,
When you’re trying to save too much data in a few seconds The DataStore will add it to the Queue
(Wait List In Short)
More Info:
Oh and then that causes some of it not to save.
So does DataStore 2 prevent this then?
Read What I sent you in DM
More Info about DataStore2 Backups:
https://kampfkarren.github.io/Roblox/advanced/backups/
To everyone: I legit just want a SIMPLE Datastore for the leaderstats that SAVES + LOADS DATA! Have gotten 85+ responses, and NONE of them help!
Wait, I will sent you working DataStore script
(btw maybe I’m the new dev)
Remember it needs 2 values, and can talk to other scripts.
I know Points value and Clicks Value
Do coins instead of points. Points was just a temporary thing
Points is what the code talks to, but I cajn make it so it displays Coins.
btw Do you know how to use module scripts?