This works perfectly! Thank you so much!
No Problem!
also its a better way to increase the Counter Value in the serverscript, preventing it from getting exploited!
updated my code so you can see check what i meant.
1 Like
he said “the entire server deaths”
1 Like
I recommend giving the solution to ayoub then
Unless it didnt work then nvm
1 Like
If you want all server deaths unsorted just do
local Deaths = 0;
game:GetService('Players').PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild('Humanoid');
Humanoid.Died:Connect(function()
Deaths += 1;
-- Rest of Code (update Guis, whatever).
end)
end)
end)