I am assuming you haven’t tried this one?
local counter = 0
humanoid.Died:Connect(function()
counter = counter + 1
end)
Credits to this awesome dude: How to make a death counter - #4 by AbandonedRick
His name is @Wqund
I am assuming you haven’t tried this one?
local counter = 0
humanoid.Died:Connect(function()
counter = counter + 1
end)
Credits to this awesome dude: How to make a death counter - #4 by AbandonedRick
His name is @Wqund