I guess they could try just putting v, I didnt figure it would work.
Yeah v.Parent and v both get the same errors:
Container is not a valid member of Model "Workspace.Carrot"
I see it must be line 28:
if v:WaitForChild("Container"):WaitForChild("plrInstance") then
and you might wanna change line 29 too
I get the error:
Infinite yield possible on 'Workspace.Carrot.Container:WaitForChild("plrInstance")'
I was thinking because it’s in a .Touched event, it fires multiple times, so when checking for the value, it’s not there, thus erroring out.
looks like ‘plrInstance’ doesn’t exist inside the container
infinite yield means it’s waiting for something that isn’t there or doesn’t exist
yes that could be it I suggest adding a debounce
Like this?
elseif hit.Name == "Main" and not debounce then
plr = plrs:GetPlayerFromCharacter(hit.Parent.Parent)
debounce = true
plr.stats.Ingredients.Value += (script.Parent.Amount.Value * plr.stats.IngredientMultiplier.Value)
local plrInstance = Instance.new("StringValue")
plrInstance.Name = "plrInstance"
plrInstance.Value = plr.Name
plrInstance.Parent = Carrot
UpdateClient:FireClient(plr, "Carrot")
end
exactly, and you migth wanna set the debounce false after updateclient so other players can also pick it up
Yeah nothing seems to work this is very unfortunate
I’m assuming this works but since i do not have the whole server script i guess just fiddle around with this idea:
Carrot server code:
local _playersWhoPickedUp = {}
-- When a player leaves remove from table
plr.PlayerRemoving:Connect(function(player)
if _playersWhoPickedUp[player] then
_playersWhoPickedUp[player] = nil
end
end)
elseif hit.Name == "Main" then
plr = plrs:GetPlayerFromCharacter(hit.Parent.Parent)
if _playersWhoPickedUp[plr] then return end
_playersWhoPickedUp[plr] = true
plr.stats.Ingredients.Value += (script.Parent.Amount.Value * plr.stats.IngredientMultiplier.Value)
UpdateClient:FireClient(plr, Carrot)
end
Client code:
local Magnet = script.Parent
local back = Magnet.M.Back
local Front = Magnet.M.Front
local Speed = 15
local Equip = game:GetService("ReplicatedStorage").MagnetEquip
local TS = game:GetService("TweenService")
local info = TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local UpdateClient = game:GetService("ReplicatedStorage").UpdateClient
local plr = game.Players.LocalPlayer
local Debris = game:GetService("Debris")
Magnet.Equipped:Connect(function()
--plr.PlayerScripts.ORBITTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT.Trail.Enabled = true
end)
UpdateClient.OnClientEvent:Connect(function(ingredientInstance)
local HRP = plr.Character.HumanoidRootPart
local tween = TS:Create(ingredientInstance:WaitForChild("Container"), info, {CFrame = CFrame.new(HRP.Position)})
tween:Play()
tween.Completed:Wait()
Debris:AddItem(ingredientInstance, 0.2)
end)
task.spawn(function()
while true do
for i = 0,1,0.001*Speed do
back.Color = Color3.fromHSV(i, 1, 1)
wait()
end
end
end)