DebrisGobbler - a much more performant alternative to DebrisService

I assume there isn’t any plans or solutions on this issue, It sucks that there aren’t any maintained and caring debris services, But hey, you did update for once.

I’ve also been having this problem, I own a large game with HEAVY debris usage. I switched out all debris usage to this model and this turned out to be a big mistake with things taking WAY too long to be destroyed or not being destroyed at all.

Yes pls fix this :slightly_frowning_face:

My game uses debris a lot and things aren’t destroying for some reason