What is your Image parameter being set to? In other words, what does your code look like where you’re calling CreateNotification? I’m just curious if the correct format is being used for that image.
Also, for code formatting, you can surround your code with three backticks. Three at the beginning, three at the end. e.g. ``` MyCode ```
Update: I figured it out by doing some research.
I was using a decal asset when I was supposed to use an image asset,I simply converted it by going to the toolbox and copying the assetid.Thank to all who tried to help!
Solution: Image Failed to Load - Custom Loading UI
It’s so confusing that every decal has a linked image asset too. Not sure why they’re not just the same thing. Or at least it would be nice if decal IDs could be able to resolve image IDs in these contexts.