Deeplinking doesn't work at all

Before anything else, just going to comment this here:

The include launch data link on the documentation leads you to an inexistent page.


As for the bug report:
LaunchData is always an empty string.

I’ve attempted different formats, none work.

The link sends me to the place correctly but then the LaunchData is an empty string.

I’ve tried seeing if it might just have an innacurate name, but no, there is simply no data being sent via GetJoinData().
The data is URL encoded correctly, so much so that I tried using the example provided in the original Deeplinking release announcement post, and even that does not work.

Base64 encoding also does not work.

This is being tested on Google Chrome, Windows.

image

:folded_hands:

I will try to get a log for Roblox staff once Roblox isn’t down

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Deeplinking works fine for me - my referal system works fine with it implemented. Maybe you have disallowed symbols in your link?

As mentioned in the post, I’ve tried the official example and it didn’t work.
My URL is correctly formed, as is the JSON. It is also correctly encoded.

I’ve tried manually defining the launchData using a separate online URL encoder and it still did not work.

It seems to detect that there is launchData being sent, but when the player joins the string is empty.

Just in case this might be browser and/or platform related, are you also using Google Chrome and Windows 11 during your test?

The roblox:// link format didn’t seem to fix it for me.

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Hi @MetatableIndex,

Thanks for reaching out. I just fixed the link to our documentation on including launch data.

If you’re still having issues triaging, can you provide some specific repro steps / logs (once you can get them)?

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Hi,

Thank you for the quick response.

I believe the issue might have perhaps been an unfortunate bad timing, as the launchData appears to work fine now.

Roblox was not down yet when this was occuring to me, but considering that it did go down after a little bit I think it might have been related.

I don’t think the logs really show anything that could be useful, but either way just in case I’ve put them in a private message.

https://devforum.roblox.com/t/deeplinking-bug-report-log/3869509

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