You can either call the ModuleScript from a LocalScript, or send over the needed information from a client through a RemoteEvent.
No errors! But also no trace of performance of the module script.
Having too many script can cause lag. Put this into ServerScriptService and make a few edits. Use a bool value or something to check if the object in question is selectable.
Also, show us the error log.
There was no errors in the output though.
O. That’s odd. Try printing mouse.Target.Name and see what it returns.
Yeah I’ll do that. Thanks for the help both of you!
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Any time! o7 Lemme know what it prints.
It’s printing nothing even though I put them in both functions.
I’m calling the module script through a local script so that may be the issue?
Alright, I know I’m returning to this topic but I just got to say, I’ve solved it.