Instead of enabling loadstring()
couldn’t you use vLua? (a Roblox-Lua VM)
No they would not work with this use case.
Paymwnt center update
Hello everybody,
I’ve updated the payment center to allow mobile traffic. Please note that you should still use desktop for all things in there, but it works fine and you can get an API key.
v3 downtime
We are performing some backend maintenence, you may not be able to purchase StreamX subscriptions during this time.
Payment backend is now back up! StreamX subscriptions can now be purchased again.
This is a simple trick and can be programed out in a few hours. You’re not even doing it the right way to start with.
Can you elaborate a bit? I have no idea what you mean.
We charge people to help pay for the external infrastructure required to run StreamX.
It’s not that simple. Your solution is most likely like Roblox’s StreamingEnabled.
That part of it is fine … it’s the code that isn’t set up right.
Your consept is way off from what really works.
The current beta code is very inefficient. I’ve been working with @anon61048460 to make the v2 code much cleaner, efficient, and easier to understand for the end user.
They aren’t. At some point I’ll publish videos of the rework, but in the beta it’s too early for me to get a video. We’re still working on the backend, stability, and getting more servers up at this time.
I do have a game which is running v.15 of the script.
Same game without StreamX:
At some point when it’s stable enough I’ll put this game out with the new v1 code. I’ve seen major FPS improvements in the current v.15 code in that game, the current one is v.28 I think.
EDIT: The game does not work rn because it’s using a v1 API key. I’ll fix it when said revamp is stable.
I said I wasn’t going to say anymore … why push.
If you don’t like what we’re doing, that’s fine; but calling our demos fake when you have no evidence to back it up makes no sense however.
I could easily make a video that backs up every claim in the post you are claiming is fake.
Somebody could make their own version of StreamX if they wanted to, that’s perfectly fine, we’re a paid alternative because of the work we have put into this. Like I said before, you do you.
Please don’t go starting fights with people when there isn’t an issue.
You gave criticism so I’m responding to it.
Send me the place file privately and I’ll run it.
Your demo are a bit tainted wouldn’t you say … I like what your trying to do here so, I really do wish you good luck. But you don’t need to mislead.
Once again, the tests were not fake. At a later date we’ll publish and open source the exact map used for testing minus the API key so you can see for yourself.
Are you referring to the tests done by ME or by @Crcoli737 at the beginning of the topic?
I can assure you my tests are completely accurate in terms of the current engine vs the rewritten one.
As for the tests done by Crcoli737, I don’t know how he performed them.
If you would have tested what I linked you would have been more than shocked.
Just don’t reply … have a good night.
I asked for you to send me a .rbxl file and you didn’t, so I cannot run my tests.
I also notice how you keep editing your posts.