Develop API Asset Endpoints Deprecation

I am aware of this endpoint, I am asking for an open cloud endpoint.
Using cookies sucks because of the IP address locking.

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That endpoint doesnā€™t require a cookie, or any form of authentication. Its just a simple GET request.

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But its not for creating a developer product. Iā€™ve been waiting since open cloud was first announced for developer product endpoints. I was even told it was something they would look into down the line. If I want to get developer product info, thereā€™s both in-game and out-of-game APIs that I can use. I want to create them, not get info on them.

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Probably not affected by this, but whatever you do, please never deprecate https://assetdelivery.roblox.com/v2/assetid/XXXXX without providing a suitable alternative. This is probably the most useful API for my work as an engineer to audit assets in a game and make small changes.

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this the funniest post i seen in a min ngl :sob: :sob:
its even funnier cuz it seems like ur actually deadass too :skull_and_crossbones:

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Thatā€™s a bit rude. I just misunderstood asset types.

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There is an undocumented API that is used for for creating developer products.

https://apis.roblox.com/developer-products/v1/universes/UNIVERSE_ID/developerproducts?description=DESCRIPTION_HERE&name=NAME_HERE&priceInRobux=PRICE_HERE

You need to do a POST to this endpoint with your cookie, x-csrf-token.
Also keep in mind universe id is not the same as the experience id, you can copy the universe id from your dashboard with the three dots.

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Yes, however, this doesnā€™t solve the actual problem. I want a endpoint that uses the API keys, not user cookies or x-csrf-tokens.

Iā€™ve already updated everything I use to this, but I still canā€™t use this in any of my FOSS stuff, because, it requires cookies, which is painful to get.

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im having trouble finding the asset. i get an assetid from the cloud API, but its not the same asset Id in roblox studio? does anyone else have that problem?