As the title says, the Developer Console prints input twice when using LogService.MessageOut.
More specifically, if I use developer console to
print('hi')
The console will look like
-- > print('hi')
-- > print('hi')
-- hi
-- hi
even though I only printed once. It’s done this before the new console update and only occurs when I use
game:GetService("LogService").MessageOut
I originally thought maybe this was the same issue as this, but it isn’t / doesn’t seem to be.
Edit: wording