Developer Console prints twice when using LogService.MessageOut

As the title says, the Developer Console prints input twice when using LogService.MessageOut.

More specifically, if I use developer console to

print('hi')

The console will look like

-- > print('hi')
-- > print('hi')
-- hi
-- hi

even though I only printed once. It’s done this before the new console update and only occurs when I use

game:GetService("LogService").MessageOut

I originally thought maybe this was the same issue as this, but it isn’t / doesn’t seem to be.

Edit: wording

1 Like

Why do you think it isn’t the same issue? It looks like it’s the exact same. The developer console uses MessageOut to display output.

EchoReaper has already said this before on that post from 11 days ago. I’m positive it is the same issue as this post.

Because if I don’t use LogService.MessageOut the issue doesn’t occur; wouldn’t it be consistent regardless of whether I use MessageOut if it had to do with having two consoles running.