Thanks! I will work on that in a bit.
Edit: It should be fixed now
Thanks! I will work on that in a bit.
Edit: It should be fixed now
Works perfectly and looks very good!
I have one question tho: if i use this, will i need to give credit to you? And if so, please tell me the social media’s i would need to put in the description in the game i will be using this on, thanks!
You do not need to give credit but you can if you want. And if you want to give credit you can just put this devforum post in that area.
Alright, thanks for the answer!
Update 0.2 released!
New features:
Note from me:
If this ever stops working for whatever reason, I have probably updated it so that you need to add more values to the script. (more settings, etc) So keep in mind that you may have to update your code sometimes. (rarely)
If you dont want to have to ever do that, you can also just put the module inside your game and require it from any server script. That way you won’t have to mess with it anymore but also wont get auto updates.
Thanks for reading!
Update 0.3 released!
New features:
Note from me:
Wow, 2 updates in one day!
Thanks for reading!
Put Admin in ServerScriptService. Also, you cant use it in studio if you are.
I also just pushed an update so it might not be working. I will try to fix it ASAP.
It was in ServerScriptService earlier, when I tested the game it did not work
(Or in Workspace, I’m not sure)
Update 0.35 released!
New features:
Note from me:
Not marking this as a solution since its just a fix.
Thanks for reading!
Update 0.4 released!
New features:
Thanks for reading!
What happens if I use TopBar+ again with this module? Will it break?
If so, you might wanna create a Configuration File and let us set a location for our own TopBar+ if it were to be in ReplicatedStorage etc…
E.g:
local Config = {
TopbarPlus = game.ReplicatedStorage.TopBarPlus,
Users = {
UserID1,
UserID2,
UserID3
}
}
I thought TopBar+ checks if it is already in your game when required. Does it not? If it doesn’t, I will add that.
Thanks
I’m not sure. But if it does, I highly recommend you do that. Maybe @ForeverHD can answer this question?
Update 0.5 released!
New features:
Note from me:
You need to update your code or the menu will not work anymore! The code will be updated in the “Require the module” section for you to copy.
Thanks for reading!
Could you possibly add warning into the admin menu and compatibility with Roblox Groups?
OK! I will work on that in a little. Currently I am busy so i cant do it rn
That’s alright, take your time!
Update 0.6 released!
New features:
You can now set a group and the group ranks to use the admin menu!
This does not actually do anything after an X amount of warns, but it just tells the player a message you put in the reason box. This also includes a nice gui ripped from Roblox’s Coregui.
You can now announce a message to every player in the server! All players will get a gui with a message you put in the reason box. This also includes a nice gui ripped from Roblox’s Coregui.
Removed freeze
Removed unfreeze
Working on making the code use modules
Note from me:
You need to update your code or the menu will not work anymore! The code will be updated in the “Require the module” section for you to copy. If you find any bugs after this update, please let me know as I did not do too much testing. (I am busy)
Thanks for reading!