Dialogue Kit V2 // An easy way to create interactive Dialogues & Events

Instead you should execute the content number and not a reply. Lets say we have 3 pieces of content:

{“Content1”, “Content2”, “Content3”}

Everytime I separate text with a comma, thats the next piece of content which goes up by 1. You want to execute the code on the 3rd piece of content. So you set ExecuteContent to 3.

Alternatively, you can just set a reply button to nil and set the text to “Exit”.

I’ll have a look for it, but I’ll see if I can get it done in a patch.

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Tested it out, works very well and it’s very eye pleasing to be honest, and it isn’t hard to customize it by your needs!

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