Roblox VR is very frustrating to work with. How do I kill it all on a per player basis?
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Try this
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You can just set the CameraType to Scriptable
on the client and all camera control should be reverted back to the user. I do the same thing in my vrlib module and for other manual cameras too. It will make headset movement disorienting if you don’t adapt it though
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I had the same problem on that thread you linked and it didn’t work for me