- You can display the backpack in that area if you wanted Like this
-- Check if the player is in the area
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
- You can disable scripts in tool like this (Add this inside of the Tool script)
-- Check if the player is in the area
script.Disabled = true
Also I recommend you checking out Zone Plus to check if the Player entered a Zone