local Players = game.Players
local IgnoreTeams = {game.Teams.Grey}
local function CleanPlayer(player)
for _,team in pairs(IgnoreTeams) do
if player.Team == team then
return
end
end
local character = player.Character
if character then
for _,characterInstance in ipairs(character:GetChildren()) do
if characterInstance:IsA("Shirt") or characterInstance:IsA("Pants") then
characterInstance:Destroy()
end
end
end
end
local function CleanPlayers()
for _,player in ipairs(Players:GetPlayers()) do
CleanPlayer(player)
end
end
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function()
Player.CharacterAppearanceLoaded:Wait()
CleanPlayer(Player)
end)
end)
Thank you so much! I realize what it is and you made my day better!
Mark a comment as solution so that people know the problem is solved
I did mark your comment as the solution. Thank you tho!