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Hey there! I’m Dockery, a game developer proficient in 3D modeling and texturing. I have a great sense of optimization and an exceptional understanding of topology. I developed my skills fast and dedicated my time and effort into producing high quality models. I’m extremely well rounded and can do a variety of styles, from low poly, to high poly, to stylized; whatever it is, I adapt. When able, I utilize a texturing workflow in addition, to a high poly to low poly workflow to ensure that my models are optimized for games. Upon accepting a commission, I develop an interest in it and make sure that I deliver what is wanted and more!
Software:
- Blender
- Substance Painter
- Adobe Photoshop
- Adobe Illustrator
- ZBrush
3D Outfits
UGC Concepts
In collaboration with Copuni, my Cyber cat mask is available on the catalog in black!
Cybercat Mask - Roblox
- I am available 3 hours on weekdays and 5+ on weekends. My timezone is (EST) Eastern Standard Time.
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Payment is negotiable and subjective to the commission at hand as various factors influence what I charge.
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I take both robux and USD
- I’m most regularly on discord though I often check the DevForum and Twitter
- Discord: Dockery#3366
- Twitter: https://twitter.com/Dockery3D
- Roblox: docckery
- Artstation: https://www.artstation.com/docckery