Does Spawn(function()) stilll throttle the code?

your welcome. his name is bob…

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Alright, enough derailing since this topic may get taken down, please just mark it as solved with whatever reply here

You should probably set a solution to the post.

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okay. bob is the only right answer. thank you all

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Well, there is a small, and pretty big misconception here, which is pretty common amongst everybody I have seen, or paid attention to.

spawn() and task.spawn() are not the same thing, nor are they related, nor do does one supercede the other, they never have. For an actual replacement of spawn(), you will find task.defer(), which is functionally the same as spawn()

Officials from Roblox also state this themselves

so better use defer? or is it same as spawn?

Its basically like spawn(), but without throttling, which is what you were asking for.

alright thaknsalright thaknsalright thakns

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