Does TeleportService:SetTeleportGui() update when GUI updates

Quick question id rather not test myself due to the fact testing teleport service is annoying.

If I call SetTeleportGui on a GUI and then that GUI changes say a text label from saying ‘A’ to ‘B’, would that change replicate meaning that when the player teleport the text label says ‘B’ instead of ‘A’?

From what I believe, the GUI is static, so it doesn’t change.