Does this new pathfinding method work better than the old one?

Hey, so yeah I just noticed that the old pathfinding method I was using was deprecated, so I went and checked it out to figure out what to use instead, and, to my surprise, everywhere I directed my NPC to go towards in a complex two-story house structure, it actually got to the end point! I seriously don’t remember PathfindingService working this well. I know they added a new feature with this new method that allows you to adjust certain things, but I was just curious if Roblox also improved the overall functionality of their pathfinding, because this is stellar, and I don’t remember it working this well before.

Thanks!

Put simply, yes.

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