Does tween override pause the tween, or reset it

I have another script elsewhere setting the position of the buttons.

When the other script runs and changes their position, it locks the buttons, and I can’t click on them anymore.

Because Position is a UDim2 and not a string. If it is not the correct type it would obviously return false.

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There’s definitely a better way since it’s going to be repetitive to change the position it tweens to and the position in the if statement, but you could try it out again as to how you originally did but using UDim2

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