Doing ragdoll to other players from your own client does not work?

I want to able to do ragdolls for other players, from your own client. This is so I can have instant ragdoll when you hit a player. Otherwise, I have to do client-server-client and that takes way too long.

Please note! I KNOW it will not replicate onto the other client!! That is NOT the problem I am having at the moment. The problem is you should see them ragdoll, even tho on their screen they will appear fine. Reason for this being is I want to ragdoll to happen instantly when you tag someone. Server will do checks necessary, and if you legitimately tagged them, then they themselves will die on their screen. So please don’t comment before taking this into account!

It works fine when on your own client.

local Ragdoll = {}

--// Rig up the character for ragdoll
function Ragdoll.Rig(character)
	local Head = character:FindFirstChild("Head")
	
	if Head then
		local Direction = Head.CFrame.LookVector * -10000
		
		local BodyForce = Instance.new("BodyForce")
		BodyForce.Force = Direction
		
		BodyForce.Parent = Head
		
		delay(0.1, function()
			BodyForce:Destroy()
		end)
	end
	
	for i,v in pairs(character:GetDescendants()) do
		if not v:IsA("Motor6D") then continue end
		
		if v.Parent.Name == "HumanoidRootPart" then continue end
		
		local Socket = Instance.new("BallSocketConstraint")
		Socket.Parent = v.Parent
		
		local Attachment1 = Instance.new("Attachment")
		Attachment1.Parent = v.Part0
		
		local Attachment2 = Instance.new("Attachment")
		Attachment2.Parent = v.Part1
		
		Socket.Attachment0 = Attachment1
		Socket.Attachment1 = Attachment2
		
		Attachment1.CFrame = v.C0
		Attachment2.CFrame = v.C1
		
		Socket.LimitsEnabled = true
		Socket.TwistLimitsEnabled = true
		
		v:Destroy()
	end
	
	task.delay(1.5, function()
		character.HumanoidRootPart.Anchored = true
	end)
	
	character.Humanoid.RequiresNeck = false
	character.Humanoid.Sit = true
end

return Ragdoll

Maybe make their real character invisible and rag doll a dummy clone?

That wouldn’t be the case if you do it from the server itself. No need to ragdoll from client. Here’s my open source Ragdoll concept, I hope it will be useful for you! I hope this provides a solution for your query! I open sourced my working ragdoll concept.