Reproduction Steps
This issue is easily createable here is the Screenshot showing the missing humanoid description and scale values
All you have to do is go to StarterPlayer:Properties:LoadCharacterAppearance and change that to false.
Expected Behavior
I expect those values to load whether or not I want the players to have their appearance in the game or not.
Actual Behavior
Lack of Values and Humanoid Description Instance
Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Very Rarely
Date First Experienced: 2022-01-19 03:01:00 (-06:00)
Date Last Experienced: 2022-01-19 00:01:00 (-06:00)
Stratiz
(Stratiz)
January 19, 2022, 9:45pm
#2
You can insert these values and they’ll work exactly the same.
Here’s the problem, NPCs don’t automatically have the NumberValues in them (or even StarterCharacters) so you’ll need to manually clone NumberValues with the names of the proportions and then the engine will automatically adjust the sizes of the NPC to them.
Here’s the function I use to scale rigs:
local function changeRigSize(rig,height,width,depth,headSize)
local humanoid = rig:WaitForChild("Humanoid")
if humanoid then
if not (humanoid:FindFirstChild("BodyHeightScale")) then -- if it doe…
problem is we shouldn’t have to create work arounds for something that should already be replicating
I will make a ticket for this issue, and take a look into it
2 Likes
Thank you so much I really appreciate it. I just kind of figured someone had a work around but I also figured that someone forgot to replicate it when updating.
system
(system)
Closed
October 25, 2022, 10:20pm
#6
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