And now it says Temp read failed…
Is this a group game
(30 chasr)
Yes it is (character limit twice limit)
Because this is a group game, the model has to be uploaded under the group
(Roblox limitation)
How does it have to be uploaded under the group?
The group has to “own” the module, you cannot make the group buy a module however if it is created under the group, the group will own it
Since you have edit access to the game, you should have permissions to upload models under the group
aa okay
ill do that then
(char limit)
How… would i upload an asset to a group if im a dev of the game
figured out how (character limit)
Did you end up getting it working?
Nope, I kept getting errors that were not supposed to be there. Since it works in my own game. So i changed to the 2nd method which was taking the source directly from my game.
But now i keep gettings “Remote event is not a valid member of game.Players.XxMattvdbraakXx.PlayerGui”
While clearly, There is a remote event.
If i use FindFirstChild or WaitForChild, I get attempt to index nil with ‘OnServerEvent’
So now i need to fix that annoying error

here is the error when i just do script.Parent.RemoteEvent (code included)
But when i do WaitForChild or FindFirstChild, Ill get Attempt to index nil with
OnServerEvent
Can we see your screengui hierarchy (or just its instances)?
its the enabled script that has the error
i dont see a remote event anywhere
Here is the remote event
Why not just put the remote event in replicatedstorage?
good question let me try that (char limit)
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