The module features a way to allow bounded dragging via position or the bounds of your draggable element.
Check out the documentation and example code and try to produce your desired result, if you run into any issue or have any questions please reply on the resource’s thread and I will respond right away.
UIDragDetector is expected to release sometime around the end of the month or early September, if you aren’t able to wait and need a project out immediately then use the resource I just sent.
Hey, @1DiamondBor, thanks for raising this issue! I appreciate you bringing it to my attention. I just released a fix that should take care of the issue. Now, the UI should respect the boundaries correctly when dragged in any direction.
Just wanted to let you know that because of my college commitments, I might not be as quick to respond but I will do my best to handle any more concerns or issues.
Also, there may not be many modifications to this module given the upcoming availability of UIDragDetector. Still, I’m happy it was useful, and I’ll make sure any important matters are taken care of.