Dual sword and 2 handle sword

Hello. I would like to get information on how to make 2 different features to use in my game.

Feature 1: Holding 1 thing with 2 hands
I want to make the character hold an axe with 2 hands

Feature 2: Same weapon in 2 hands
I want the character to have a dagger in both hands.

I don’t have any idea about the differences in the construction of these features or what it takes to make them. I would appreciate it if you could tell me how to do it in an easy and understandable way.
Thanks

There are a lot of ways to achieve this but the easiest is to weld the handle manually using Motor6D’s. This would allow you to animate the tool as well as the limbs of the player. You can simply have two blades and weld each blade to each hand.

For holding one blade with two hands, it usually comes down to how the blade is animated.

Do you know of any tutorials or do you have a chance to make a short video on how to make it and post it here? I’ve been looking for a decent tutorial for a few days now but haven’t gotten anywhere.

I personally think it’s best if you try experimenting yourself. If you want a tutorial then you can search yourself.

Here is a tutorial.

I think you misunderstood me. If you read the message I wrote while opening the topic, it does not say that I do not know how to animate, it says that I do not know how to make the type of animation I want.

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The tutorial tells you what to do so you can actually animate the weapon positions in the hand instead of using the tool grip

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If you read the post I mentioned then you would know that it has a topic that mentions on how to make the tool suitable for animation.
image

I also mentioned that the best and easiest way to achieve this is to simply animate the tool.

In the post I mentioned, it shows that you use Motor6Ds to weld the part to a rigs Right Arm. You can do that with the Left Arm to make the tool dual wielded.