I been messing around with the new EditableImage to create a mesh with animated texture but the EditableImage don’t appear on Client side
On ServerSide:
On ClientSide:
If you know any ways to fix this, please help
When you are creating the editable image, are you doing it while in studio or while in a play test (is it created through a script or not)
While in a play test
It created using Instance.new(“EditableImage”)
You have to create during runtime, and make sure to parent it as well
Editable Images don’t replicate between clients or the server. You need to insert it at runtime; they can only be edited on that client. To replicate it on other clients, you will have to make your own logic for that. For example, if you do it on the server, then only the server will see it. If it is on your client, then only your client sees it; the server doesn’t. This might change in the future, but currently this is the way it works. I am not sure, but I think that also applies to editable meshes.
I fixed it by firing a event to clientside to create a editable image
It was before this comment was made, but thanks anyway
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