Elevator Movement Shakes

Are you tweening it based on its CFrame on the server?

The CFrame isn’t interpolated like physics based things, so it would cause the character to fall and stop repeatedly. That could be what’s causing your problem.

Try either tweening it on the client, or using physics (through an AlignPosition and AlignOrientation) to be able to use interpolation, if you aren’t already doing one of these two things.

You can use this great module by SteadyOn to easily do tweens on the client but control them from the server:

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