Error - Cannot load the AnimationClipProvider service

Wanted to add my tuppence while this is still considered current.

I have found it necessary to wait a small time after player.CharacterAdded:Connect(onCharacterAdded) fires.

I don’t actually call wait or task.wait, which is generally frowned upon, not that would stop me. Instead I add accessories (just my hat) which seems to impart all the delay I need. Here are my timings:

  23:30:54.818  too soon to `animator:LoadAnimation(animation)`
  23:30:55.114  1772336109 Enum.AccessoryType.Hat
  23:30:55.428  not too soon to `animator:LoadAnimation(animation)`

So yeah, I’m effectively waiting some arbitrary time of about 0.5s, which is bad practice, but it works so why complain?

The elaborate solutions above look nice, but there is nothing specifically to wait for, in either case (both too soon and not too soon):

print(player.Character.Humanoid.Parent.Parent)

returned nil. Which I don’t understand because:

player.Character.Humanoid.Parent.Parent == player.Character.Parent == player