Errors in console

This true, and its because I havent created these models/meshes yet, but my problem is the first error show on the console not the second from DevProduct handler

I did this but it still didn’t work…

If it still doesn’t work, can you post your new code? People have suggested a few changes that should work fine, and you might be having a different issue now. You can format your code on the forum by doing this:

```lua
code goes here
```

It’s easier to read than if you post a screenshot, since people have to open the screenshot in a different tab and can’t copy bits to test for themselves as easily. Also, can you show a picture of what you have parented to ServerScriptService before running the game?