Every animation stops earlier than its suppose to

Animation stops early. Watch how low the hand goes. I didn’t updates and this bug appeared. I even took an item from a past file from last year and it still had the same bug. Started to happen today. I’m not sure if there’s any changes to animations and how they work. Does anyone know whats going on?
What it’s suppose to do:
animationref
What it does:
animationbug

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Apologize for this post, but I didn’t realize this post in engine bugs was referring to it. If anyone else is experiencing this here, refer to this post

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Just simply make the animation even longer, then you’ll still get what you wanted after the cut

Nah, you’re missing the point.

If you look closely, you notice that the right arm fully swings, but the left arm doesn’t.
I don’t think making it longer would fix it, but hey feel free to correct me!

Have you tried setting the priority of the animation to Action or whatever’s the lowest in the list in the Animation Editor?

@Megalodox_Official @Downrest
Solution to the bug. Roblox will be fixing it in the future, but for now disabling the new feature works.